Update 9/12/2014: I've decided to go into a part of the Core description of the Android stats that I don't feel reflects my goals with Androids very well. Androids are supposed to bring up the question of emotions, but the core stats make them cold, emotionless and incapable of fear- I'm gonna change that.
Same stats as Core Android, except as follows:
Languages: Androids begin play speaking Tomish.
Mechanical Insight: Androids gain a +2 bonus on Disable Device and Knowledge (Engineering) Checks. Androids are always proficient with any weapon they have personally crafted. This replaces the Nanite Surge trait.
Crafted Purpose: Androids often are crafted for a singular function. The Android selects one Profession or Craft skill. They have a +1 racial bonus on that skill. Furthermore, the Android rolls twice for that skill and takes the better of the two rolls.
Wondrous Constructed: For the purposes of effects targeting creatures by type (such as a ranger's favored enemy and bane weapons), androids count as both humanoids and constructs. Androids gain a +4 racial bonus on all saving throws against mind-affecting effects, paralysis, poison, and stun effects, are not subject to fatigue or exhaustion, and are immune to disease effects. This replaces the Constructed trait of Androids.
Innocence: Most Androids have very little experience with emotions, and thus take a –4 penalty on Sense Motive checks.
Wax Dancer (Android)
You can alter your waxen flesh. You can cause it to duplicate the appearance of any medium-sized humanoid.
Teacher: Another Android with this feat OR an Artificer.
Benefit: At will, the Android can duplicate the effect of a Disguise Self spell. The Android takes a -4 penalty, however, to mimic human emotions, as it lacks the reference points to duplicate them properly. This penalty applies to Disguise and Bluff checks.
Android Favored Classes
Cleric: Add a +1/2 bonus on Knowledge (Engineering).
Fighter: Reduce hardness of any object made by stone or metal by 1 whenever struck by the Fighter's weapon.
Investigator: Add +1/2 bonus on Perception checks.
Magus: Add +1/4 point to the magus' arcane pool.
Oracle: Add one spell known from the oracle spell list. This spell must be at least one level below the highest spell level the oracle can cast.
Ranger: Add a +1/2 bonus Survival and Perception checks while in Urban terrain.
Rogue: Add a +1/2 bonus on Stealth checks while motionless and on opposed Perception checks.
Cruel Master (Android) You're owned by a psychopath who has decided to make you suffer at every turn. Your inability to comprehend the emotions behind that only makes things worse. You gain a +2 trait bonus on Sense Motive checks. Furthermore, whenever you make Sense Motive checks, you roll twice and take the higher of the two results.
Escaped Android (Android) You escaped your owner, and have fled as far as you could. You gain a +1 trait bonus on Stealth and Escape Artist checks. In addition, whenever you make a Stealth check, you roll twice and take the better of the two rolls.
Farming Drone (Android) Used to working fields, you obtained an understanding of farming and livestock other Androids don't know. You gain a +1 trait bonus on Handle Animal and Profession (Farmer) checks. Furthermore, whenever you make Handle Animal checks, you roll twice and take the higher of the two results.
Factory Drone (Android) Crafted and sold to work one of the textile factories in Crux. Your toil hardened you, giving you a +1 trait bonus on Fortitude Saving Throws.
Humane Parentage (Android) You had a rare experience as a newly made Android- those who "purchased" you, raised you as if you were their own child. You were never treated like a slave, and spent your formative years as if you were just another member of your parents' races. Learning about how other Androids could be a shock to you, or perhaps you refuse to believe that Androids have it as bad off as they think they do. You begin play with any one Human trait.
Welp, that's the fourth one down. Just a few more to go. Thanks for reading. Please feel free to comment. Good ideas are praised, bad ideas ignore and great ideas stolen outright. See ya around the bend.